21 Blackjack Watch by Christophe Claret
The 21 Blackjack is an absolutely unique timepiece created by Christophe Claret, French-born watchmaker from Switzerland. The 21 Blackjack wristwatch is a real miniature casino with no less than three games: dice, roulette and cards.
To start there is Dice. This game features a pair of miniature dice, 1.5 mm on each side – and incidentally, perfectly legible – which are located in a cage at the 4 o’clock position on the side of the case and, visible through a sapphire crystal, offering the oldest game of chance. When shaken in their tiny capsule, the dice can be used by one or more players, for a game of craps, for example.
Next, roulette: on the back of the watch the winding rotor, which is visible through a glareproofed sapphire crystal, serves as the roulette wheel. Once set in motion by one or two undulatory movements, the wheel turns for a few moments before stopping. There is no ball, however, but an arrow inlaid into the winding rotor that stops at one of the 37 numbers (from 0 to 36) applied to an internal flange. Your lucky number? If it were, a special key would have been used to place it opposite a green emerald set into the back – a rather extraordinary custom feature for those who believe in their lucky number.
But these games are only a playful warm-up for the king of all card games, Blackjack. But these games are only a playful warm-up for the king of all card games, Blackjack. Blackjack appeared in France in the 18th century under the name of “21,” and consists of drawing cards to equal or to come as close as possible to 21 points. If the player goes over 21, he “busts” (loses). Across the table, the dealer follows the same rules. The winner takes the stakes. Introduced later in the United States, “21” did not initially see much success there. To make the game more attractive, bonuses were invented. For example, the black jack paid 10 to 1! Today, the bonus has disappeared, but the name remains.
The dealer deals one card face up to the player; then draws a card, face up; then deals a second card face up to the player. The player then decides to either ask for a third card (“hit”) or stop (“stand”). He can ask for as many cards as he likes before stopping, but of course he risks going over 21. Once the player’s cards have been dealt, the dealer plays, using one simple codified rule: “Dealer must draw on 16 and stand on 17.” Of course, the dealer also runs the risk of going over 21.
Source: Christophe Claret

